Sunday, April 24, 2005

So, long time no see...

Well, so it's been a while since I've posted. At least, it's felt like a while anyways. I'm certain that it hasn't actually been a while (7 days or so? that's what I believe it is anyways) and even then, my last post wasn't much of a post. In fact, I'm sure it counts as a non-post because all it was was posting a KB during Helter Skelter. Anyways, what's been up with me? Exams are all done with and over. I'm worried about my marks, hoping I did well enough to pass all my courses, it'll be a tough one. Either way, regardless of what happens with the marks, I've got a long road to recovery ahead, and by long road, I mean years.

Realms life has been interesting. Very interesting in fact. They opened up a new area and man oh man is it sweet. The equipment is top of the line and very good, in fact, a lot of the equipment is stuff that certain classes have sorely needed. Let me post a few examples to show you what I mean:

Object 'darkened boots of the grimoire' is infused with your magic...
It is a level 49 armor, weight 5.
Locations it can be worn: feet
Special properties: dark
Genres allowed: sorcerer divinity aberrant
Alignments allowed: evil neutral
This armor has a gold value of 200000.
Armor class is 9 of 15.
Affects hp by 25.
Affects mana by 40.
Affects charisma by 2.
Affects constitution by -1.
Affects damage roll by 4.
Affects resistant:charm by 10%

Object 'a studded, silver earring' is infused with your magic...
It is a level 47 armor, weight 1.
Locations it can be worn: ears
Special properties: none
Genres allowed: rogue fighter aberrant
This armor has a gold value of 0.
Armor class is 8 of 10.
Affects damage roll by 2.
Affects hp by 35.
Affects luck by 1.

Object 'a spiked leather wristguard' is infused with your magic...
It is a level 49 armor, weight 5.
Locations it can be worn: wrist
Special properties: none
Genres allowed: rogue fighter aberrant
This armor has a gold value of 150000.
Armor class is 15 of 15.
Affects damage roll by 2.
Affects hp by 10.
Affects strength by 1.
Affects dexterity by 1.

and as a result of some of this:

the sigil of Kali
(Red Aura) (Humming) Amaya's Unholy Eternal Pledge
(Red Aura) (Humming) Jyotsana's Unholy Eternal Pledge
(Red Aura) Collar of Abyssal Servitude
(Red Aura) Collar of Abyssal Servitude
the Dragonhide Breastplate
(Glowing) Veil of Divine Wrath
obsidian leggings
darkened boots of the grimoire
(Red Aura) Inescapable Grasp of Doom
(Red Aura) a strand of polished jade
(Humming) the cloak of Death
(Red Aura) A shroud of darkness
a girth of mangled hide
a spiked leather wristguard
a spiked leather wristguard
(Red Aura) Darkfire blaster
(Red Aura) Darkfire blaster
(Red Aura) Demonic Whispers
A pair of Goroggles
the defiled cloak of the furies
(Red Aura) the facade of the Hannya
a demonskin ankle bracer
a demonskin ankle bracer

Zalenaem <1785/1785>stat
You report: 1785/1785 hp 58/60 blood 663/663 mv 176477991 xp.
Your base stats: 18 str 16 int 11 wis 18 dex 14 con 9 cha 14 lck.
Your current stats: 20 str 20 int 11 wis 25 dex 15 con 6 cha 17 lck.

Zalenaem <1785/1785>worth

Worth for Zalenaem, Fatal Kiss of the Black Rose.
----------------------------------------------------------------------------
|Level: 50 |Favor: loved |Alignment: 3 |Experience: 176477991|
----------------------------------------------------------------------------
|Glory: 111 |Weight: 489 |Style: aggressive |Gold: 5,408,524 |
----------------------------------------------------------------------------
| |Hitroll: 99 |Damroll: 123 |Bank: 0 |
----------------------------------------------------------------------------

-2dr +45hp, I think the trade off was worth it. Besides, if you look at glory, 2dr is by far cheaper than 45hp. Anyways, yes, need to run more things in that area, need to figure out more stuff too. Lotsa solo adventuring as always, but hey, that's how you learn right? It annoys me how some people are already asking to be spoonfed how to go through the area while making no real effort to figure it out. I spent half an hour learning how the maze works and figure out how to map it, then going through and figuring out what works on the mobs. Haven't solved everything yet, but in time. I should log some more of the fights, the mobs are really nice and the eq is amazingly good. The descriptions of everything are very well written too, it's a good combination of things really, this area is huge, but definitely worth it. I believe I'm close to figuring out everything in the area, but I need a bit more help since I can't solo the big mobs. So many pop items too, but we will find them. I'm currently looking for a way to get into the dungeons to find Lady Ravenell (she's a torturer!) because I believe that that is "end" of the area. But at the moment, it's going to be difficult trying to find a way down because people are going to be very pissy about sharing mobs at the moment since the area is relatively new, but I believe that I can and will find it.

I haven't had a chance to write too much lately, but I'm hoping that with exams done with, I can get back to doing some more writing too. I know, I've been neglecting the blog, but hey, getting back on track some. Got a psychiatrist appointment coming up this week, a counsellor appointment in 3 weeks or so. The long road to recovery...I'm not looking forward to it.



~Damon

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